We were approached to create previs for the in fiction video game 'Biotic Wars' for the pilot episode of Future Man. The quality was so high it was used as the final elements in the show.

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As a test to further develop our real-time rendering pipeline we thought it would be a great exercise to take one of our favorite sequences from Star Wars and recreate it in real-time. 

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As a further test and for fun we expanded the space shots to a 3 screen wide screen format called "Escape".

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We were tasked by Cloud Imperium Games, the makers of Star Citizen, to create two in fiction commercials for their ships, the M50 and the Cutlass. 

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We were approached by a producer to create a pitch viz piece for a screenplay featuring a a rogue 'Super" who is on the run with a young girl. The working title is "Craven Marsh". The piece was created in less than 3 months using performance capture from the stunt group 87 Eleven, the company owned by Chad Stahelski and David Leitch. The directors of the John Wick franchise.

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Real-time animated and rendered spot for the video game 'Ryse'. Rendered completely with Cryengine.

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